![]() ![]() It gives a nice effect when the holographic character is located in a dark area, as seen in the example map. This will cause the NPC to glow slightly. Render FX ( renderfx) - Set this to Hologram (Distort + Fade) (16)įor a better hologram effect, set the Render Mode property to Additive (5).One extra step is required to give them the hologram effect. With that, you'll have a ghost NPC or monster. A value of between 128 and 196 should be good. ![]() The higher the value, the more opaque the NPC will be (meaning, the less you'll be able to see through him). Render Amount ( renderamt) - Set this to a value between 0 and 255.Place any monster, friendly or not, and set the properties as you previously did for glass: At least, to anyone who's watched much science fiction, she's easily identifiable as a hologram. In the Half-Life hazard course, you are lead through your trials by a female hologram. The object will now appear to be transparent glass, once you compile and run your map. ![]()
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